In this assignment, you will create your own footage of a computer game in which path planning or crowd simulation goes dramatically wrong. You will also think about why the problem may have been caused, and how it could be solved.
Based on the number of students enrolled so far, you will most likely work in teams of 2. The exact team size will be determined when the course begins.
Choose a (preferably modern) computer game that has problems with path planning or crowd simulation. For example, you could look at:
Sometimes, these problems arise automatically. In other cases, you have to deliberately try and create them yourself. For example, try standing in the way of moving agents, parking a car on the sidewalk, or destroying an object.
Take a look at the following videos for inspiration:
Use screen-capture software (such as Fraps or OBS studio) to make recordings of the problem(s). For the sake of a streamlined presentation session (see below), please take the following guidelines into account:
Prepare a presentation in which you explain your findings to the rest of the group. Please follow these guidelines:
Hand in your video (separately as a file) and slides before the deadline via Blackboard. I'll download the files and I'll test and prepare them on my laptop.
We will spend two class sessions on presenting all results. To this end, I will assemble all presentations and videos, so that everyone can present them on a single PC. Unfortunately, presenting it on your own laptop is not allowed due to time constraints.
There will be 10 minutes for each presentation, including questions. After each presentation, we have about one minute for switching to the next team. The groups' order is determined by the Paper presentation number.
The lecturer will grade your presentation on a 0-10 scale using the following score sheet. Presentation skills do not matter (yet) for this assignment. To get a good grade, focus on answering these four questions: