;; text, like this, that start with semi-colons are comments and do not effect anything ;; ;; First we have lists of general and individual properties/slots globals [max-target colour-list] breed [nodes node] ;; nodes have: ;; ** an integer, the multiples of which are being sought by this node (root-target) ;; ** the next in the set of multiples the node is seeking (next-target) ;; ** a list of files they have (file-store) ;; ** a list messages to process (messages) nodes-own [root-target next-target numb-targets-found file-store messages] ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; Next we have the procedure to initialise the simulation ;; this is executed when one presses the "setup" button to setup clear-all ;; this clears everything at the start - a clean slate ;; the biggest root target is the square root of half the maximum set max-target floor sqrt max-file / 2 ;; initialise nodes create-nodes population [ set shape "circle" set color grey set size 2 setxy random-xcor random-ycor ;; root target is an integer from 2... max-target set root-target 2 + random (max-target - 1) set next-target root-target set numb-targets-found 0 set file-store [] set messages [] ] ;; make the network ask nodes [ create-links-with min-n-of number-links-each other turtles [distance myself] ] ;; Distribute the files one at a time to a random node foreach n-values max-file [?] [ ask one-of nodes [set file-store fput ? file-store] ] repeat 100 [ layout-spring turtles links 0.2 5 1] ;; spreads nodes out ask nodes [update-node] ;; update nodes' appearence reset-ticks ;; this initialises the simulation time system and graphs end ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; Next we have the procedure to progress the simulation one time step ;; this is executed when one presses the "step" button or repeatedly ;; if one presses the "go" button to go ask nodes [ ;; if the next-target has already been found set it to the next one needed if member? next-target file-store [set next-target next-target + root-target set numb-targets-found numb-targets-found + 1] ;; send out a new flood-fill query requesting the next target if with-probability prob-newquery [send-query-on (list next-target self 0)] ;; process queries recieved and stored in messages list foreach messages [ ;; if have it send file to requesting node other wise pass on query (unless max num of hops reached) ifelse have-file? file-of ? [send-file file-of ? requestor-of ?] [if hops-of ? < num-hops [ send-query-on ?]] ] set messages [] ] ;; update appearence of nodes ask nodes [update-node] tick ;; this progresses the tick counter by one end to update-node ;; remove duplicate copies of files in file-list set file-store remove-duplicates file-store ;; set the label to the sorted file-list set label sort file-store update-colour end ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; Finally we have definitions of the various action words/commands we use in the above ;; this makes the code easier to read and so that chunks of code can be reused at will to-report with-probability [prob] ;; returns value "TRUE" with probability determined by input report random-float 1 < prob end to-report random-file report 1 + random max-file end ;; put the file in their file-store to send-file [file requester] ask requester [set file-store fput file file-store] end to send-query-on [query] ;; put query in all neighbours' message queue (but increment hop count) ask link-neighbors [ set messages fput (list file-of query requestor-of query (1 + hops-of query)) messages ] end to-report have-file? [file] report member? file file-store end ;; next three just make code easier to read, extracting parts of a query, ;; which is a list of: the requested file, the node asking for it, the number of hops to-report file-of [query] report first query end to-report requestor-of [query] report item 1 query end to-report hops-of [query] report item 2 query end ;; set colour of node according to number of targets found to update-colour let col-num numb-targets-found if col-num > 12 [set col-num 12] set color item col-num [grey violet blue sky cyan turquoise lime green yellow brown orange red magenta] end @#$#@#$#@ GRAPHICS-WINDOW 210 10 650 471 -1 -1 10.5 1 10 1 1 1 0 0 0 1 0 40 0 40 0 0 1 ticks 30.0 BUTTON 134 10 189 43 NIL go T 1 T OBSERVER NIL NIL NIL NIL 1 BUTTON 17 10 72 43 NIL setup NIL 1 T OBSERVER NIL NIL NIL NIL 1 BUTTON 76 10 131 43 step go NIL 1 T OBSERVER NIL NIL NIL NIL 1 SLIDER 19 47 191 80 population population 0 100 35 1 1 NIL HORIZONTAL SLIDER 20 85 193 118 number-links-each number-links-each 0 10 4 1 1 NIL HORIZONTAL PLOT 4 320 204 470 Files per Node Time Number 0.0 1.0 0.0 1.0 true false "" "" PENS "files/node" 1.0 0 -2674135 true "" "plot sum [length file-store] of nodes / population" SLIDER 20 122 192 155 num-hops num-hops 1 10 2 1 1 NIL HORIZONTAL SLIDER 20 158 192 191 max-file max-file 0 100 100 1 1 NIL HORIZONTAL SLIDER 20 194 192 227 prob-newquery prob-newquery 0 0.1 0.011 0.001 1 NIL HORIZONTAL @#$#@#$#@ ## WHAT IS IT? This is an example model, used as part of the "2-day Introduction to Agent-Based Modelling". It is a simulation of a Peer-2-Peer file sharing network. Computers are joined in a distributed fashion without central servers. Files in their store can be downloaded by others in the network. Nodes can send out queries for files they want – these go out to all its network neighbours If a node gets a query for one of its files, it sends it back to the originator of the query. Otherwise nodes pass on queries it gets to its neighbours (unless the query has exceeded the maximum number of hops allowed) ## FILE COLLECTING BEHAVIOUR BY NODES * Files are represented by integers: 0, 1, 2, …, up to the value of “max-file - 1” * These are each distributed to random to start with * Nodes are each given a base-target (a small integer above 1), it then seeks for numbers that are multiples of this, sending out queries in turn for each these * As files become copied around it becomes increasingly easy to find them ## HOW TO USE IT Buttons... "setup" to initialise the simulation, namely the network of nodes with no files "step" to do a simulation step where nodes may send out queries for files they want or send back files "go" to repeatedly do simulation steps Sliders... * population – number of nodes * number-links-each – number of links of each node in the network (both initial number and a target number as the simulation progresses) * num-hops – maximum number of times a query can be passed on before it “dies” * max-file – the integer the number representing files go up to * prob-newquery – the probability each time that each node initiates a new query for the next file in its set that it wants ## THINGS TO NOTICE/TRY Can you work out the conditions under which files are effectively shared to all that need it? ## EXTENDING THE MODEL 1. Could you add that some nodes are cooperators (share their files) and some not (pass on queries but never send files)? 1. What happens if you add some of the rules from the last example about changing network structure by nodes? ## NETLOGO FEATURES Note the use of the NetLogo lsit features. There are a lot of netlogo primitives that can be used to create and manipulate lists. To collect the files, each node has a list called “file-store”, as it gets files it adds it to this (at its front using first put – fput). To check if it has a file is uses this member? Each node also has a list of queries it has received called “messages”. When it receives queries from others it adds them to the messages list (using fput as above). Then (once a time click) goes through the list of messages (using foreach) and either sends the file (if it has it) or passes on the query (unless it has reached its maximum allowed hops). ## CREDITS AND REFERENCES The simulation is a simplified version of that discussed in: Edmonds, B. & Chattoe, E. (2005) When Simple Measures Fail: Characterising Social Networks Using Simulation. Social Network Analysis: Advances and Empirical Applications Forum, Oxford, July 16-17 2005. http://cfpm.org/cpmrep158.html Model by Bruce Edmonds, Feb 2013 http://cfpm.org/simulationcourse @#$#@#$#@ default true 0 Polygon -7500403 true true 150 5 40 250 150 205 260 250 airplane true 0 Polygon -7500403 true true 150 0 135 15 120 60 120 105 15 165 15 195 120 180 135 240 105 270 120 285 150 270 180 285 210 270 165 240 180 180 285 195 285 165 180 105 180 60 165 15 arrow true 0 Polygon -7500403 true true 150 0 0 150 105 150 105 293 195 293 195 150 300 150 box false 0 Polygon -7500403 true true 150 285 285 225 285 75 150 135 Polygon -7500403 true true 150 135 15 75 150 15 285 75 Polygon -7500403 true true 15 75 15 225 150 285 150 135 Line -16777216 false 150 285 150 135 Line -16777216 false 150 135 15 75 Line -16777216 false 150 135 285 75 bug true 0 Circle -7500403 true true 96 182 108 Circle -7500403 true true 110 127 80 Circle -7500403 true true 110 75 80 Line -7500403 true 150 100 80 30 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