INFOMMMI (Multimodal Interaction)
3rd quarter, 2021/2022, timeslot D, 7.5 ECTS
Lectures 1-4 will be given by Peter Werkhoven and address human visual, auditory and tactile perception and the use of its potential in designing novel interfaces for interacting with virtual worlds. Wolfgang Hürst will address Augmented Reality and related applications in lectures 5-7.
topics
The lectures will address the following topics:
- some basics of visual, auditory and tactile perception and the effects of combining them (multimodal presentation and related interface design guidelines)
- visual communication interfaces in virtual worlds (effects of non-verbal facial communication)
- navigation interfaces in virtual worlds (head tracked visualization and 'cyber sickness')
- manipulation in virtual worlds (traditional mouse-cursor interfaces versus virtual hand control)
- virtual worlds through mobile displays (scrolling interfaces versus virtual windows)
- emerging interface technology (synaesthetic media and brain machine interfaces)
- augmented reality (technologies, human factors, interaction)
Slides from the lectures
Slides and literature for the exam will be posted here throughout the course
Introduction (W. Hürst)
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Introduction slides (PDF)
- Video 1: National Geographics - Brain Games - The rubber hand illusion
- Video 2: Multimodal (visual & tactile) VR experiments
Lecture 2: Hearing, touch, multimodal (P. Werkhoven)
Lecture 3: VR technology, human factors (P. Werkhoven)
Lecture 4: Emotions, BCI & cyborgs (P. Werkhoven)
Lecture 5: Augmented reality - Introduction & tracking (W. Hürst)
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AR - 1 Intro, tracking (PDF)
- Video 1: Terminator 2
- Video 2: Iron Man 2, holograph
- Video 3: Iron Man 2, table
- Video 4: Iron Man 2, phone
- (Video 5: Microsoft Holoportation) watch for yourself
- (Video 6: Volumetric Teleportation) Watch for yourself
- Video 7: SpaceTop
- Video 8: Webcam-based AR
- Video 9: Webcam-based AR (box)
- Video 10: AR mirror
- Video 11: AR experience (shopping mall)
- Video 12: Unbelievable bus shelter
- Video 13: iPhone 12 pro (Lidar)
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AR - 2 Displays (PDF)
- (Video 1: Layar AR browser) watch for yourself if you want (optional)
- Video 2: ARDefencer trailer
- Video 3: Natural Feature Tracing at 30Hz on a Mobile Phone
- Video 4: KLM AR app for luggage size check (website, video)
- Video 5: 3D Virtual tracking and depth perception problem in mobile AR
- Video 6: Cardboard AR Headset - Aryzon DIY Kit
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Video 7: Light Field Technology: the Future of VR and 3D Displays.
Watch the following parts:
- 0:53 min - 4:50 min, VR/AR displays introduction and current state
- 4:51 min - 5:38 min, Technology challenges
- 5:39 min - 8:38 min, Vergence-accommodation conflict
- 8:39 min - 13:29 min, Light field stereoscope
- (Video 8: Nvidia Near-Eye Light Field Display) watch for yourself if you want (optional)
- Video 9: How does a light field camera work?
- Video 10: Tilt Five Augmented Reality Glasses
- Video 11: CastAR Augmented Reality - Through-glasses gameplay
- Video 12: IllumiRoom by Microsoft Research
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AR - 3 Interaction (PDF)
- Video 1: ARDefender (interaction; starts at 0:37 min)
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Some examples for advanced VR input devices:
- Video 2: CLAW: A Multifunctional Handheld Haptic Controller for Grasping, Touching, and Triggering in VR
- Video 3: Haptic Links: Bimanual Haptics for virtual reality using variable stiffness Actuation
- Video 4: Haptic Revolver: Touch, Shear, Texture, & Shape Rendering on a Reconfigurable VR Controller
- Video 5: Haptic PIVOT: On-Demand Handhelds in VR
- Video 6: Human-Computer Interaction at the Wrist
- Video 7: Hyper Reality
- Video 8: Augmented (hyper)Reality: Domestic Robocop
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Playlist, illustrating several VR interaction techniques, including:
- Video 9: Pointing Metaphor - RayCasting
- Video 10: Pointing Metaphor - Flashlight
- Video 11: Pointing Metaphor - Aperture Selection
- Video 12: Pointing Metaphor - Image Plane
- Video 13: Grasping Metaphor - 3D Bubble Cursor
- Video 14: Pointing Metaphor - Depth Rays
- Video 15: Grasping Metaphor - GoGo Interaction
- Video 16: Indirect Metaphor - World in Miniature
- Video 18: Indirect Metaphor - Voodoo Doll
- Video 19: Hybrid Metaphor - Homer
papers to read
Multimodal perception: (*)
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Paper 1:
Ernst, M.O. & Bulthoff, H.H. (2004).
Merging the senses into a robust percept.
Trends in Cognitive Sciences, 8(4), 162-169.
PDF (password protected) -
Paper 2:
Petkova, V.I., & Ehrsson, H.H. (2008).
If I Were You: Perceptual Illusion of Body Swapping.
PLoS ONE 3(12): e3832. doi:10.1371/journal.pone.0003832
PDF (password protected)
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Paper 3:
Wolbers, T., Hegarty, M. (2010).
What determines our navigational abilities?
Trends in Cognitive Sciences, 14(3), 138-146
PDF (password protected)
- Paper 4: Schreuder, E., Erp, J. van, Toet, A., Kallen, V.L. (2016). Emotional Responses to Multisensory Environmental Stimuli: A Conceptual Framework and Literature Review. SAGE Open, 6(1).
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Paper 5:
Veelen, N. van et al. (2021). Tailored Immersion: Implementing Personalized Components Into Virtual Reality for Veterans With Post-Traumatic Stress Disorder. Frontiers in Virtual Reality, 2 (art 740795).
- Paper 6: Lee, V.K., Nau A.C., Laymon, C., Chan K.C., Rosario B.L., Fisher C. (2014). Successful tactile based visual sensory substitution use functions independently of visual pathway integrity. Frontiers in Human Neuroscience, 8, 291.
- Paper 7: R. Skarbez et al. (2021). Revisiting Milgram and Kushino's Reality-Virtuality Continuum, Frontiers in Virtual Reality, Vol. 2, 2021. PDF (password protected).
- Paper 8: J. Bailenson et al. (2024). Seeing the World through Digital Pisms: Psychological Implications of Passthrough video Usage in Mixed Reality, Journal of Technology, Mind, and Behavior PDF (password protected). See also the accompanying video.
- Paper 9: J. Lee et al. (2022). User Preference for Navigation Instructions in Mixed Reality, IEEE VR 2022 conference. PDF (password protected). See also the accompanying video.
exams from previous years (part 2, lectures by W. Hürst)
Related information will be posted here later. The exam will be a closed book digital exam. For part 1 (lectures 1-4 by Peter Werkhoven), please refer to the example questions that Peter showed in his first lecture. For part 2 (lectures 5-7 by Wolfgang Hürst), you find the exam questions of previous years below.
Important: Be aware that the ones from 2020 and 2021 were open book exams (due to COVID, they were done from home). Also, different aspects have been covered in the lectures of previous years. Finally, before 2021, parts 1 and 2 were weighted 60-40. Since 2021, it is 50-50.
- Exam 2023 (part 2)
- Exam 2022 (part 2)
- Exam 2021 (part 2)
- Exam 2020 (part 2)
- Exam 2019 (part 2)
- Exam 2018 (part 2)
- Exam 2017 (part 2)
- Exam 2016 (part 2)
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