INFOMMOB (Mobile Interaction)

4th quarter, 2023/2024, timeslot A, 7.5 ECTS

The lectures for this course will cover various aspects related to mobile interaction, mostly smart phones and tablets, but some other wearable devices as well. In particular, we will discuss technologies (e.g., sensors) used for interaction with phones and tablets, how they can be used in mobile interaction design, requirements, characteristics, and pitfalls. We will further address alternative approaches, including current and future research. Other mobile devices (esp. wearables) and their potential for interaction may be discussed as well. The content of the lecture and mandatory reading (see below) is relevant for the exam, which contributes 50% to your final grade for this course.

course material

Slides, videos, and mandatory reading (i.e., content that is relevant for the exam) will be listed here around the time the related topics will be discussed in the lectures (see SCHEDULE). For additional references, please refer to the lecture slides. Lectures will be on location, streamed live via MS Teams, and also being recorded. Don't rely on these recordings though, since some of them might fail.

Lecture 1: Introduction

Lecture 2: Technologies

Lecture 3: Touch screens

Lecture 4: Human aspects & UI design

Lecture 5: Touch interaction & gestures

Lecture 6: Evaluation

Lecture 7: Mobile gaming

Lecture 8: 3D & Virtual Reality

Lecture 9: Augmented Reality

 

comments on the exam

The exam covers the content from the lectures, videos, and papers listed on this page. Below the exams from the last six years.

This year's will be similar in style. Important: Be aware that the ones from 2020 and 2021 were open book exams (because of COVID). In the other years, the exam was a closed book exam. This year, it will be a closed book exam again. Also, different aspects may have been covered in previous years. Likewise, things may have been discussed at different levels of detail and different papers may have been used.